Von Neumann Architecture
Starters
Ten QuestionsA lesson starter activity. A volunteer (either a student or class teacher) is given a slip of paper so they know 'what they are'. The rest of the class can ask up to a maximum of 10 questions to guess what they are. The volunteer can only answer 'yes' or 'no' (subscription only) |
topics Instructions |
Questions to askA starter task. Students are given a list of categories and asked to write down the questions they would like answered from today's lesson (subscription only) |
Starters or plenaries
What? Why? How?Starter or plenary task. Students are asked three questions framed as “What?” “Why” and “How?” (subscription only) |
|
Give me tenA starter or plenary task. Students work in pairs before joining up with another pair to expand their list. (subscription only) |
|
Pick MeThis provides a differentiated starter or plenary activity. Students are given a question and work in groups to come up with an answer. (subscription only) |
|
Just a minuteCan be used either as a starter or a plenary task. Students are given a sheet to complete firstly on their own, then with a partner and then joining up with another pair (subscription only) |
|
Three factsA starter or plenary task in which students are asked to write down three facts that they can remember off the top of their heads about the topic. (subscription only) |
Plenaries
TabooA plenary activity. This task follows the traditional Taboo game. Students work in teams with one student from each team having their back to the board. A word is displayed on the board and teams take it in turns to describe the word to the student without actually mentioning the word itself. (subscription only) |
|
Teach me aboutLesson plenary. Students become the teacher! One student is tasked with preparing a five minute revision starter about this topic for the beginning of the following lesson. (subscription only) |
|
MastermindA plenary activity which is loosely based on the game show 'Mastermind' (subscription only) |