OCR H046 AS-Level Computer Science

1.1.1 Architecture of the CPU

Parts of the CPU
  • Control Unit
  • ALU
  • Registers
Registers within the CPU
  • Accumulator
  • Memory Data Register
  • Memory Address Register
  • Program Counter
  • Current Instruction Register
Fetch-Decode-Execute cycle
  • Registers involved
  • Fetch, decode, execute cycle
CPU performance factors
  • Clock speed
  • Multi-core
  • Cache
  • RAM size
  • GPU
  • Pipelining
System performance factors
  • Faster CPU
  • Improved RAM
  • Graphics card
  • Upgraded Drive
  • Upgraded OS
Architecture of the CPU
  • Von Neumann architecture
  • Harvard architecture

1.1.2 Types of processor

CISC and RISC
  • Complex Instruction Cycle
  • Reduced Instruction Cycle
Multicore and Parallel processing
  • Pipelining
  • Array processor
  • Multi-core
  • GPU

1.1.3 Input, output, and storage

Types of storage
  • Magnetic
  • Optical
  • Solid state
Main memory
  • Random access memory (RAM)
  • Read-only memory (ROM)
  • Virtual memory

1.2.1 Operating system

Purpose of an operating system
  • Kernel
  • Device Drivers
  • Utilities
  • User Interface
Memory management
  • Segmentation
  • Pagination
  • Virtual memory
  • Memory issues
Scheduling
  • Round Robin
  • First Come First Serve
  • Shortest Job
  • Shortest time
  • Multi-level
CPU priority changes
  • Interrupts
  • Polling
Types of operating system
  • Multi Tasking
  • Multi User
  • Distributed
  • Real Time
BIOS
  • Booting
  • BIOS
  • POST
  • System start
  • Operating system boot
Virtual machines
  • Virtual machines
  • With operating systems
  • With bytecode

1.2.2 Software

Types of software
  • Applications
  • Utilities
  • Generic software
  • Bespoke & Custom software
  • Closed source
  • Open source
From code to software
  • Translators
  • Interpreters
  • Compilers
  • Assemblers

1.2.3 Introduction to programming

Procedural language techniques
  • What is a procedural language
  • Procedures
  • Subroutines
  • Functions
  • Program flow
  • Variables and Scope
  • Constants
  • String Handling
  • File Handling
  • Operators
Assembly language and LMC
  • The 'Little Man Computer'
  • Instruction Set
  • Labels
  • Calculation
  • Branching
  • Input-Output
  • Loops

1.3.1 Databases

Databases
  • Flat file databases
  • Relational databases
  • Primary key
  • Foreign key
  • Secondary key
Entity-Relationship (E-R) diagrams
  • Entities
  • One-to-One
  • One-to-Many
  • Many-Many
  • E-R Formats

1.3.2 Networks

Network basics
  • Network Characteristics
  • Protocols and Standards Importance
TCP/IP stack
  • TCP/IP
  • Ports and Sockets
Packet switching
  • Circuit switching
  • Datagrams
  • Packet Switching
Addressing
  • IP Format
  • Subnet Mask
  • IANA and ICANN
  • IPv4 and IPv6
  • DNS and Domain Name
  • MAC address
Models and layers
  • Internet 4 Layer Model
  • Protocol Layering
  • Physical & Logical layers
  • OSI
Network protocols
  • Global standards
  • UDP
  • HTTP(s)
  • FTP
  • POP,LDAP,SMTP
  • Ethernet
Network scale
  • Personal area network
  • Local area network
  • Wide area network
  • Other network scales (MAN, SAN)
Network configuration
  • Client-Server
  • Peer-to-peer

1.4.1 Data types

Primitive
  • Integer
  • Real
  • Character
  • String
  • Boolean
Integer
  • Range
  • Unsigned
  • Signed
  • Sign & Magnitude
  • Two's compliment
Real
  • Fixed point
  • Floating point
  • Mantissa, Exponent
  • Placing binary point
Normalisation
  • Floating point limits
  • Normalising floating point
  • Examples

2.2.2 Software development cycle

Software development
  • Waterfall
  • Rapid Application Development
  • Spiral
  • Agile
  • Extreme Programming
  • Merits of different software methods